Project Name: Micro Apple

Software used: Maya, Zbrush,
Photoshop

What I did: Everything

The tiny apple

This was a school project where the aim was to make an object look like it was viewed through an electronic microscope.

01_render_apple I modeled the apple in Maya and then swapped to Zbrush. The aim was to train on texturing and modeling. The work i put into the texture is kind of lost in the final image, but I posted a picture with the “original” texture just for reference.

In Zbrush i used an application called Zapplink, that’s the application allows the user to switch back and forth from Photoshop. The texturing becomes really fun and intuitive when using Zapplink.