Blog Archives

Showreel 2012

Showreel2012_real

Showreel breakdown Human body in realtime! Recently I’ve really grown in modelling, texturing and shading. I think this shines through in the human project where I’ve worked on organic modeling and sculpting. A lot of the texturing and shading also

Stone Troll

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This was made for a game project in school. i became very satisfied with the result so decided to include this cute guy here on this page.

The first video is just the stone troll all by him self running through some animation loops. Beneath is a demo film from the game he appeared in.

Hungry Dog

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Watch what you eat This project was during my internship at Bobby and the client in this project was Specsavers. The dog came to veterinarian because the dog accidentally swallowed someones glasses. In this commercial I did a composite which

Missing Milk

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One of my first compositions A school project, in this composite i added a milk carton in 3D. Before i decided on this idea i had several others, one where something as simple as a 3d ball would roll all

Candle Light

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A Diablo style candle This was a school project where the aim was to make a sub surface scattering material. My choice was to do a candle with a old feeling. I found a candle on a homepage for Diablo

Jet Explosion

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My first fluids explosion This was a school project where the aim was to make and explosion, so that’s what I tried to do. During this project I tried hard to use particles and fluids in interesting ways just for

Butterfly Drink

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Butterfly drink A project during internship at Bobby, this was one of the biggest assignments I had during my internship. During this project I worked with shading, modeling, texturing and rigging. I also helped with the lightning for the scene.